dodaj jeszcze to, bedziesz mial fajne kwadraty, jak na software.
setinfo "vgui_menus" "0"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
hud_deathnotice_time "10"
hud_fastswitch "1"
hud_saytext_time "15"
hud_takesshots "0"
loadas8bit "1"
lookspring "0"
lookstrafe "0"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
decalfrequency "60"
drawradar
fastsprites "1"
fps_max "100"
fps_modem "100"
gamma "40"
gl_alphamin "0.250"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_dump
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "1"
gl_playermip "1"
gl_polyoffset "4"
gl_round_down "3"
gl_spriteblend "0"
gl_texels
gl_texturemode gl_nearest_mipmap_nearest
gl_zmax "4096"
gl_ztrick "0"
hisound "1"
cl_backspeed "600"
cl_cmdrate "60"
cl_dlmax "128"
cl_forwardspeed "650"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_rate "20000"
cl_showfps "1"
cl_solid_players "1"
cl_updaterate "60"
cl_upspeed "650"
cl_vsmoothing "0"
decalfrequency "60"
max_shells "0"
hud_centerid "1"
net_graph "3"
net_graphpos "1"
sv_voiceenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
console "1"
crosshair "1.000000"
net_scale "5"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "120.000000"
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